RUSTLY

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 10/

Online2xNo group limit
Players now
7/200
Peak (7d)
31
Average (7d)
13
Uptime
99.8%

Population

Measured by Rustly directly from the server every 10 minutes — not scraped from a third party. Updated Tue 6 Oct, 13:04 UTC.

Wipe schedule

Next wipe
Thu 8 Oct, 19:10 UTC
Last wipe
Thu 1 Oct, 19:10 UTC
Observed cycle
Weekly · Thu
from its last 4 detected wipes

Observed wipe history

1 October 20261 October 202624 September 202617 September 202610 September 2026

Queue & stability

Time with a queue
0%
0 of 1,006 checks
Queue when there is one
—
no queue seen
Outages (7d)
0
none detected
Checks answered
100%
2 single misses set aside

From 1,008 checks over the last 7 days, one every 10 minutes, asked of the server directly. Queue figures use only the checks the server answered. An outage is 2 or more failed checks in a row, timed from the last answer before it to the first after; one failed check on its own is usually a lost packet or a restart, so it is counted separately and not called downtime. These are counts, not a score.

This wipe's retention

wipe launch
20
baseline
24h
20
100% of launch
48h
23
115% of launch
72h
22
110% of launch

Median players in each window since the 1 October 2026wipe, measured by our own polling — each figure is that window's median over the launch window's (hours 0–3). Medians so a queue spike can't flatter the baseline. No score, no weighting — the arithmetic is the whole method.

Server settings

MapCustom Mods / FPS+ / 4 Max
World size—
Team limitNo limit
ModdedYes, advertises 2x
Region—

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Frequently Asked Questions

When does PROJECT LAZARUS ORIGINAL DayZ 2x Weekly Max 4 Wiped 10/ wipe?expand_more

The next PROJECT LAZARUS ORIGINAL DayZ 2x Weekly Max 4 Wiped 10/ wipe is expected on Thursday 8 October at 19:10 UTC — projected from its last detected wipe and its cycle, not announced by the server's owner. Going by its last 4 detected wipes, it wipes every week, on Thursdays. The last wipe was on 1 October 2026.

How many players are on PROJECT LAZARUS ORIGINAL DayZ 2x Weekly Max 4 Wiped 10/?expand_more

7 of 200 slots are filled right now. Over the last 7 days it peaked at 31. The population chart above shows how that moves through the day and across the wipe.

What is the team limit on PROJECT LAZARUS ORIGINAL DayZ 2x Weekly Max 4 Wiped 10/?expand_more

PROJECT LAZARUS ORIGINAL DayZ 2x Weekly Max 4 Wiped 10/ has no group limit — any team size is allowed.