
The complete Rust database
Every item, weapon and skin with live prices — plus raid, crafting and recycling calculators for the survival game Rust.
Popular Items
Most-viewed assets
Survival Tools
Raid Calculator
Exact explosives & sulfur to destroy any wall, door or tool cupboard.
Launch toolarrow_forwardconstructionCraft Calculator
Full raw-resource breakdown for every recipe and workbench tier.
Launch toolarrow_forwardrecyclingRecycle Calculator
See exactly what every item yields in a recycler.
Launch toolarrow_forwardgeneticsGenetics Calculator
Plan crossbreeding for the perfect plant genes.
Launch toolarrow_forwardupdateWipe Timer
Live countdown to the next force wipe, plus the full schedule.
Launch toolarrow_forwardkeyboardBinds Generator
Auto-run, auto-craft and chat binds — copy the exact console command.
Launch toolarrow_forwarddnsServer Finder
Live population, queue and wipe times, polled straight from the servers.
Launch toolarrow_forwardpackage_2Loot Tables
Real drop chances for every crate, computed from the game files.
Launch toolarrow_forwardterminalConsole Commands
Every admin, server and client command with working examples.
Launch toolarrow_forwardvideocamCCTV Codes
Every monument camera code for the computer station.
Launch toolarrow_forwardshareCommunity Plans
Raid plans and loadouts other players published — fork one for your wipe.
Launch toolarrow_forwardgroupsSquad Wipe Board
Coming soon — shared farming, blueprints, raid plans and objectives for your whole team.
Launch toolarrow_forwardRust Guides
Building, raiding, farming, PvP — the deep dives
New to Rust? Here's exactly what to do on your first wipe — gathering, your first base, tools, scrap and staying alive. Real numbers, no fluff.
A no-BS Rust base design guide: building tiers, upkeep, tool cupboards, bunkers, airlocks and honeycomb, plus the raid costs that actually matter.
A real player's Rust raid guide: exact sulfur costs per structure, C4 vs rockets vs satchels vs eco raiding, online/offline tactics and defence.
Stop your turrets dying at night. Practical Rust electricity guide: rW, solar, wind, batteries, wiring and the only circuits a solo actually needs.
How Rust plant genetics actually work: the 6 genes, crossbreeding, cloning a god clone, and the best crops to farm. Real tactics, no fluff.
A wipe-day-to-endgame Rust progression roadmap: scrap first, WB1 to WB3, first gun to AK, then C4 raids. Do it in this order.
A Rust weapons tier list from a real player: damage, capacity and workbench for every gun, plus honest early/mid/late picks and what to actually run.
What to recycle in Rust for scrap, HQM, and components, what to never feed the recycler, and the always-recycle list every player should memorize.
A Rust monument tier list ranked from beginner-safe to end-game: radiation levels, keycard puzzles, recyclers, and the gear you need for each.
Set up your own Rust dedicated server with SteamCMD, server.cfg, a start.bat, Oxide plugins, admin, and port forwarding. Plus honest self-host vs host tips
How the Rust tech tree works, scrap costs, tech tree vs research table, and exactly what to unlock first at WB1, WB2, and WB3.
What a Rust wipe is, force wipe vs weekly vs blueprint wipe, the schedule, what actually resets, and how to find fresh servers. PC and console.
50 Rust tips that hold up under pressure — spawn survival, scrap farming, base building, monument runs, PvP habits, and endgame raiding, with the tools to back each one up.
The best Rust settings for max FPS and cleaner PvP — graphics config, launch options and low-end PC tweaks that actually make a difference, and the ones that don't.
Yes, you can play Rust solo. Here's how to build hidden, avoid zergs, raid on a budget, and pick servers that don't crush you.
How to get cloth in Rust: hemp picking and farming, animal harvesting, and recycling rope, sewing kits and tarp — with real yields and a fastest-route verdict.
Every way to get high quality metal in Rust ranked: recycling weapon bodies and tech trash, smelting HQM ore, and the crates that drop it — with real yields.
How to get low grade fuel in Rust: the animal fat + cloth recipe, crude oil refining, and the elite crate drop — with real ratios and a fastest-route verdict.
How to get metal fragments in Rust: smelting metal ore, the components that recycle into frags, and metal detector digs — real rates and a fastest-route verdict.
How to make gunpowder in Rust: the 30 charcoal + 20 sulfur recipe, where both ingredients come from, what your boom actually costs, and the fastest farming route.
How voting works in Rust — vote for your server on ranking sites like Rust-Servers.net, then type /claim in chat for rewards. The full flow, why claims fail, and what to expect.
The best aim sensitivity for Rust: 400-800 DPI, 0.2-0.5 in-game. Plus recoil control on the AK and SAR, ADS multipliers, FOV, and aim training.
The Rust armor kit ladder from burlap to full metal: what a full metal kit is, every craft cost, bucket vs coffee can helmets, heavy plate, armor inserts, the hazmat trade-off, and what to wear when.
How Rust blueprints work: the research table, real scrap costs for the AK, C4 and more, tech tree vs researching, default BPs, and when blueprints wipe.
A hands-on Rust boats guide: kayak, rowboat, RHIB, tugboat, both submarines and the PT Boat — datamined health and fuel burn, the boat building system, the Deep Sea, and which boat is actually worth your scrap.
A hands-on Rust cars guide: where to find a chassis, the 2/3/4-socket sizes, which modules are worth fitting, engine parts with real craft costs, the car lift workflow, driving, locks, and fuel.
A hands-on Rust chicken guide: how to get your first egg from a wild chicken, the Chicken Coop, the four needs that keep hens alive, and the egg loop.
Cloning copies a plant's exact 6-gene genome with no rolling. How to clone, run a mother plant, keep clones pure, and when to clone vs re-breed.
A first-hand Rust cooking guide: campfire vs BBQ, the best foods to eat, water and hydration, spoilage and fridges, plus tea buffs.
A Rust crafting guide: how workbenches, blueprints and the tech tree work, why components bottleneck you, and the recipes worth your scrap first.
How drones work in Rust: crafting one for 200 metal frags + a CCTV camera, flying it from a Computer Station, the full controls, range limits, and what drones are actually useful for.
A practical Rust elevator guide: wiring power, stacking pieces, setting up call switches, and fixing dead, misaligned, or won't-stack lifts.
A first-hand Rust fishing guide: how to fish, rods, bait, best spots, the reel-in mechanic, fish traps, and whether fishing is actually worth your time.
How to fly in Rust: getting a minicopter, scrap transport heli, attack helicopter or hot air balloon, the real controls, fuel burn numbers, datamined stats, repairs, parachutes, landing tips and SAM sites.
Every Rust furnace compared: craft costs, 1:1 smelting ratios, exact wood per ore for all three tiers, Electric Furnace power draw, and when to upgrade.
A hands-on Rust horse guide: where to find and buy horses, the saddle claim system, riding and leading controls, datamined health and seat count, horse shoes, armor and saddle bags, feeding at a Hitch & Trough, dung farming, and when a horse beats a vehicle.
How to get Green, Blue and Red Keycards in Rust, which monuments need which color, and the fastest route from your first Green card to a Red one.
How the Rust metal detector actually works: where to get one, the sweep-beep-flag-dig loop step by step, what you find underground, and whether it's worth a slot.
How Rust's static quarries work, with verified per-diesel yields: the sulfur, HQM, and stone quarries, pump jacks and crude oil, diesel logistics, and when the Giant Excavator beats them all.
How radiation works in Rust, the hazmat suit's real 50% rad protection, the craft cost, gear tiers for low/medium/high rad monuments, and every monument's radiation level in one table.
The best Rust scrap farming sources ranked: recycling, road barrels, monument crates, diving crates, cargo and oil rig. Plus a fastest-scrap early routine.
A hands-on Rust tea guide: what teas do, the wood/ore/scrap and health buffs, Basic to Pure tiers, the mixing table recipes, and the teas worth brewing.
How the tool cupboard works in Rust: building privilege and the 50m radius, daily upkeep costs, decay timers for every tier, and how to place and protect your TC.
Every base defense in Rust: auto turret, shotgun trap, flame turret, SAM site, and the cheap floor traps — real craft costs, power draws, HP, and where to actually place them.
A Rust trophy guide to all the Steam achievements, grouped by kills, crafting, survival and monuments, with a quick how-to for the ones that take real work.
How to get to Rust's Underwater Labs by submarine or diving gear, what the lab crates actually drop, the keycard rooms, sharks, and how to get back out alive.
Where tech trash drops in Rust — real crate chances from the game files — what it crafts (C4, turrets, CCTV), and when to recycle it instead.
New to Rust? Here's exactly what to do on your first wipe — gathering, your first base, tools, scrap and staying alive. Real numbers, no fluff.
A no-BS Rust base design guide: building tiers, upkeep, tool cupboards, bunkers, airlocks and honeycomb, plus the raid costs that actually matter.
A real player's Rust raid guide: exact sulfur costs per structure, C4 vs rockets vs satchels vs eco raiding, online/offline tactics and defence.
Stop your turrets dying at night. Practical Rust electricity guide: rW, solar, wind, batteries, wiring and the only circuits a solo actually needs.
How Rust plant genetics actually work: the 6 genes, crossbreeding, cloning a god clone, and the best crops to farm. Real tactics, no fluff.
A wipe-day-to-endgame Rust progression roadmap: scrap first, WB1 to WB3, first gun to AK, then C4 raids. Do it in this order.
A Rust weapons tier list from a real player: damage, capacity and workbench for every gun, plus honest early/mid/late picks and what to actually run.
What to recycle in Rust for scrap, HQM, and components, what to never feed the recycler, and the always-recycle list every player should memorize.
A Rust monument tier list ranked from beginner-safe to end-game: radiation levels, keycard puzzles, recyclers, and the gear you need for each.
Set up your own Rust dedicated server with SteamCMD, server.cfg, a start.bat, Oxide plugins, admin, and port forwarding. Plus honest self-host vs host tips
How the Rust tech tree works, scrap costs, tech tree vs research table, and exactly what to unlock first at WB1, WB2, and WB3.
What a Rust wipe is, force wipe vs weekly vs blueprint wipe, the schedule, what actually resets, and how to find fresh servers. PC and console.
50 Rust tips that hold up under pressure — spawn survival, scrap farming, base building, monument runs, PvP habits, and endgame raiding, with the tools to back each one up.
The best Rust settings for max FPS and cleaner PvP — graphics config, launch options and low-end PC tweaks that actually make a difference, and the ones that don't.
Yes, you can play Rust solo. Here's how to build hidden, avoid zergs, raid on a budget, and pick servers that don't crush you.
How to get cloth in Rust: hemp picking and farming, animal harvesting, and recycling rope, sewing kits and tarp — with real yields and a fastest-route verdict.
Every way to get high quality metal in Rust ranked: recycling weapon bodies and tech trash, smelting HQM ore, and the crates that drop it — with real yields.
How to get low grade fuel in Rust: the animal fat + cloth recipe, crude oil refining, and the elite crate drop — with real ratios and a fastest-route verdict.
How to get metal fragments in Rust: smelting metal ore, the components that recycle into frags, and metal detector digs — real rates and a fastest-route verdict.
How to make gunpowder in Rust: the 30 charcoal + 20 sulfur recipe, where both ingredients come from, what your boom actually costs, and the fastest farming route.
How voting works in Rust — vote for your server on ranking sites like Rust-Servers.net, then type /claim in chat for rewards. The full flow, why claims fail, and what to expect.
The best aim sensitivity for Rust: 400-800 DPI, 0.2-0.5 in-game. Plus recoil control on the AK and SAR, ADS multipliers, FOV, and aim training.
The Rust armor kit ladder from burlap to full metal: what a full metal kit is, every craft cost, bucket vs coffee can helmets, heavy plate, armor inserts, the hazmat trade-off, and what to wear when.
How Rust blueprints work: the research table, real scrap costs for the AK, C4 and more, tech tree vs researching, default BPs, and when blueprints wipe.
A hands-on Rust boats guide: kayak, rowboat, RHIB, tugboat, both submarines and the PT Boat — datamined health and fuel burn, the boat building system, the Deep Sea, and which boat is actually worth your scrap.
A hands-on Rust cars guide: where to find a chassis, the 2/3/4-socket sizes, which modules are worth fitting, engine parts with real craft costs, the car lift workflow, driving, locks, and fuel.
A hands-on Rust chicken guide: how to get your first egg from a wild chicken, the Chicken Coop, the four needs that keep hens alive, and the egg loop.
Cloning copies a plant's exact 6-gene genome with no rolling. How to clone, run a mother plant, keep clones pure, and when to clone vs re-breed.
A first-hand Rust cooking guide: campfire vs BBQ, the best foods to eat, water and hydration, spoilage and fridges, plus tea buffs.
A Rust crafting guide: how workbenches, blueprints and the tech tree work, why components bottleneck you, and the recipes worth your scrap first.
How drones work in Rust: crafting one for 200 metal frags + a CCTV camera, flying it from a Computer Station, the full controls, range limits, and what drones are actually useful for.
A practical Rust elevator guide: wiring power, stacking pieces, setting up call switches, and fixing dead, misaligned, or won't-stack lifts.
A first-hand Rust fishing guide: how to fish, rods, bait, best spots, the reel-in mechanic, fish traps, and whether fishing is actually worth your time.
How to fly in Rust: getting a minicopter, scrap transport heli, attack helicopter or hot air balloon, the real controls, fuel burn numbers, datamined stats, repairs, parachutes, landing tips and SAM sites.
Every Rust furnace compared: craft costs, 1:1 smelting ratios, exact wood per ore for all three tiers, Electric Furnace power draw, and when to upgrade.
A hands-on Rust horse guide: where to find and buy horses, the saddle claim system, riding and leading controls, datamined health and seat count, horse shoes, armor and saddle bags, feeding at a Hitch & Trough, dung farming, and when a horse beats a vehicle.
How to get Green, Blue and Red Keycards in Rust, which monuments need which color, and the fastest route from your first Green card to a Red one.
How the Rust metal detector actually works: where to get one, the sweep-beep-flag-dig loop step by step, what you find underground, and whether it's worth a slot.
How Rust's static quarries work, with verified per-diesel yields: the sulfur, HQM, and stone quarries, pump jacks and crude oil, diesel logistics, and when the Giant Excavator beats them all.
How radiation works in Rust, the hazmat suit's real 50% rad protection, the craft cost, gear tiers for low/medium/high rad monuments, and every monument's radiation level in one table.
The best Rust scrap farming sources ranked: recycling, road barrels, monument crates, diving crates, cargo and oil rig. Plus a fastest-scrap early routine.
A hands-on Rust tea guide: what teas do, the wood/ore/scrap and health buffs, Basic to Pure tiers, the mixing table recipes, and the teas worth brewing.
How the tool cupboard works in Rust: building privilege and the 50m radius, daily upkeep costs, decay timers for every tier, and how to place and protect your TC.
Every base defense in Rust: auto turret, shotgun trap, flame turret, SAM site, and the cheap floor traps — real craft costs, power draws, HP, and where to actually place them.
A Rust trophy guide to all the Steam achievements, grouped by kills, crafting, survival and monuments, with a quick how-to for the ones that take real work.
How to get to Rust's Underwater Labs by submarine or diving gear, what the lab crates actually drop, the keycard rooms, sharks, and how to get back out alive.
Where tech trash drops in Rust — real crate chances from the game files — what it crafts (C4, turrets, CCTV), and when to recycle it instead.
Raid Cost Quick Reference
Cheapest hard-side C4 count
Trending Skins
5,357 Rust skins with live prices

