
Timed Explosive Charge (C4)
Better known as C4, the Timed Explosive Charge is the most powerful raiding tool in Rust. Stuck to a surface, it detonates after a short fuse, destroying most structures in one or two charges.
How to Make C4 in Rust
20× Explosives + 5× Cloth + 2× Tech Trash → Timed Explosive Charge (Workbench Lvl 3, 30s)
C4 needs a Workbench Level 3 and the blueprint researched or unlocked through the tech tree — it's not a default recipe. Once unlocked, one charge costs Explosives, Cloth and Tech Trash, and takes 30 seconds to craft.
The real cost is upstream
Nobody actually farms Explosives, Cloth and Tech Trash directly for C4 — those ingredients are themselves crafted or looted, and the sulfur, charcoal and metal that go into them are the real bottleneck. If you want the full raw-material cost per charge — sulfur included — the table on this page is computed live from the same data, so check it before you commit a stockpile to a raid.
Getting the blueprint
You can research a found C4 at a research table, or unlock it through the tech tree at a Workbench 3 for scrap — the tech tree route is the reliable one since it doesn't consume an item. Either way, it's a Workbench 3 blueprint, so you need the bench tier before anything else matters.
Tech Trash is the annoying one
Explosives and Cloth are farmable at will, but Tech Trash only comes from recycling electronic items — target lock computer stations, laptops, or anything with a computer chip in the recycler. If you're short right before a raid, check what's sitting in your recycler queue before you go looking for more loot.
Don't craft more than your raid needs
C4 doesn't recycle back into anything close to what it cost, so overcrafting is a straight loss. Work out the exact count for your target on the raid chart first, then craft to that number instead of rounding up out of habit.
How Much Damage Does It Do?
C4 doesn't have one fixed damage number against structures — the effective damage changes depending on what it's hitting, since stone, wood, metal and HQM each resist explosives differently. For the exact count you need against a specific wall, door or vehicle, check the raid chart or run it through the raid calculator.
Crafting
| ×20 | |
| ×5 | |
Tech Trash | ×2 |
account_treeTotal Raw Cost(crafting every sub-component)
| ×3000 | |
| ×2200 | |
Low Grade Fuel | ×60 |
| ×200 | |
| ×5 | |
Tech Trash | ×2 |
Blueprint
Recycling
| ×8 | |
| ×2 | |
Tech Trash | ×1(80%) |
| ×12 | |
| ×3 | |
Tech Trash | ×1 |
Tech Trash | ×1(20%) |
Radtown recyclers (found in monuments) give more than the safe-zone recyclers at Outpost and Bandit Camp. A percentage next to a yield is the chance of receiving it.
Looted From
Related guides
A wipe-day-to-endgame Rust progression roadmap: scrap first, WB1 to WB3, first gun to AK, then C4 raids. Do it in this order.
What to recycle in Rust for scrap, HQM, and components, what to never feed the recycler, and the always-recycle list every player should memorize.

