Explosives
A crafted explosive compound used to make C4, rockets and explosive ammo. Requires gunpowder, low grade fuel, sulfur and metal at a Workbench Level 3.
How to Make Explosives in Rust
50× Gun Powder + 3× Low Grade Fuel + 10× Sulfur + 10× Metal Fragments → Explosives (Workbench Lvl 3, 5s)
Explosives need a Workbench Level 3 and its blueprint (500 scrap on the tech tree). One batch costs Gun Powder, Low Grade Fuel, Sulfur and Metal Fragments, and takes 5 seconds to craft — the actual bottleneck is farming enough Gun Powder, not the craft itself.
Gun Powder is most of the cost
Fifty Gun Powder per batch means Explosives inherit gunpowder's own bottleneck — sulfur. If you haven't got your sulfur income sorted, that's the thing to fix before you worry about anything else in this recipe; see the gunpowder guide on this site for that half of the chain.
The other three ingredients
Low Grade Fuel, Sulfur and Metal Fragments are all things you're likely already stockpiling for other recipes, so once the workbench and blueprint are sorted, a batch of Explosives is mostly a matter of having enough raw sulfur banked rather than a separate farming trip.
What it's actually for
Explosives don't do anything on their own — they're the shared input for C4, Rockets and Explosive 5.56 Ammo. Farming Explosives in bulk before a raid, rather than crafting each explosive type from scratch as you go, is the standard approach since it lets you decide what to turn them into at the last second.
Used to craft
3 items are crafted with this.
Crafting
Gun Powder | ×50 |
Low Grade Fuel | ×3 |
| ×10 | |
| ×10 |
Blueprint
Popular Explosives Skins
All skins →Related guides
What to recycle in Rust for scrap, HQM, and components, what to never feed the recycler, and the always-recycle list every player should memorize.
Where tech trash drops in Rust — real crate chances from the game files — what it crafts (C4, turrets, CCTV), and when to recycle it instead.




