Rust CCTV Camera Controls
Wiring cameras, setting identifiers, and watching feeds — plus the one power rule everyone gets backwards.
The keys
| Input | Does |
|---|---|
| Hold E on the camera (Hammer equipped) | Open the wheel → Set Frequency → type an identifier (up to 32 characters, case-sensitive) |
| Hold E on a Computer Station | Mount it |
| Type identifier + Add | Register a camera or drone on this station (15 codes max); click a code to view its feed |
| Mouse | Pan / tilt — PTZ cameras and controllable monument cameras only |
Before it moves
The Computer Station needs NO electricity — it works the moment it's placed. Cameras are the opposite: a standard CCTV draws 3 power and a PTZ camera 5, wired in with the Wire Tool, and an unpowered camera can't be added to a station. Monument cameras (DOME1, OILRIG1HELI and friends) are always live — just type the code.
What goes wrong
- !Identifiers are case-sensitive at every step. A wrong-case code at the station just silently finds nothing.
- !Each station holds 15 codes and forgets all of them when picked up — redeploying means re-typing.
- !Players assume the station needs power because everything else electrical does. It doesn't; it's the cameras that must be powered.
Sources: Facepunch wiki (CCTV) · Facepunch wiki (PTZ) · CorrosionHour camera codes — checked 2026-08-04. Keys no source documents are left out rather than guessed.