RUSTLY

Rust Attack Helicopter Controls

Pilot flies and fires rockets; the gunner runs the chin turret from a night-vision screen.

The keys

InputDoes
W (press once, then hold)Start engine, then climb
S / A / D + MouseDescend, turn, pitch and roll — same paradigm as the minicopter
Left Ctrl + W/A/S/DShuttle drive — taxi on the wheels
Left Mouse (pilot)Fire rockets
Right Mouse (pilot)Flares (30s cooldown)
E on the green monitor (gunner)Enter the turret targeting screen — ESC leaves it
Mouse / Left Mouse / R / Middle Mouse (gunner)Aim / fire / reload / zoom the chin turret
Right Mouse (gunner)Fire rockets from the gunner seat
X / SpacebarSwap seats / dismount
FHeadlights

Before it moves

Low Grade in the orange tank behind the pilot (500 capacity, ~20 minutes) — E on the ground, or hold Left Alt and look at the tank to refuel mid-flight. Rockets and flares load via the Rockets & Flares panel, and the turret takes auto-turret-compatible guns fitted under the gunner seat — both only while the pilot seat is empty.

What goes wrong

  • !It only accepts High Velocity and Incendiary rockets. Standard rockets won't load — 36 capacity, roughly 8 seconds between volleys.
  • !Only the gunner can use the chin turret, and the targeting screen is deliberately blurry night-vision — practice before it matters.
  • !It self-levels and flies more forgivingly than a mini, which makes over-correcting the mouse the main way new pilots crash it.

Sources: CorrosionHour attack heli guidechecked 2026-08-04. Keys no source documents are left out rather than guessed.