Satchel Charge
A bundle of beancan grenades — the cheapest craftable raiding explosive. Effective but unreliable, satchels have a chance to become a dud and need re-igniting.
How Much Damage Does It Do?
A Satchel Charge doesn't have one fixed damage number against structures — the effective damage changes depending on what it's hitting, since stone, wood, metal and HQM each resist explosives differently. For the exact count you need against a specific wall, door or vehicle, check the raid chart or run it through the raid calculator.
Crafting
Beancan Grenade | ×4 |
Small Stash | ×1 |
Rope | ×1 |
account_treeTotal Raw Cost(crafting every sub-component)
| ×720 | |
| ×480 | |
| ×80 | |
| ×10 | |
Rope | ×1 |
Blueprint
Recycling
Beancan Grenade | ×1 |
Beancan Grenade | ×1(60%) |
Small Stash | ×1(40%) |
Rope | ×1(40%) |
Beancan Grenade | ×2 |
Beancan Grenade | ×1(40%) |
Small Stash | ×1(60%) |
Rope | ×1(60%) |
Radtown recyclers (found in monuments) give more than the safe-zone recyclers at Outpost and Bandit Camp. A percentage next to a yield is the chance of receiving it.
Looted From
Popular Satchel Charge Skins
All skins →Related guides
A wipe-day-to-endgame Rust progression roadmap: scrap first, WB1 to WB3, first gun to AK, then C4 raids. Do it in this order.
What to recycle in Rust for scrap, HQM, and components, what to never feed the recycler, and the always-recycle list every player should memorize.


