RUSTLY
Beancan Grenade
Weapons

Beancan Grenade

grenade.beancan

A crude, cheap explosive grenade. Useful for soft-side raiding and crafting into satchel charges, but frequently duds out.

Crafting one takes 60× Gun Powder, 20× Metal Fragments at a Workbench Lvl 1. A recycler breaks one down into Gun Powder, Metal Fragments.

Used to craft

1 items are crafted with this.

Damage & Attachments

115
Damage

Crafting

account_treeTotal Raw Cost(crafting every sub-component; looted components and low grade fuel left as they are)

Charcoal×180
Sulfur×120
Metal Fragments×20
Workbench Lvl 1Craft time: 10s

Blueprint

30
Research (scrap)
30
Tech tree node (scrap)
450
Tech tree path (scrap)
Workbench Lvl 1
Requires

Recycling

recyclingSafezone Recycler

Gun Powder×24
Metal Fragments×8

warningRadtown Recycler

Gun Powder×36
Metal Fragments×12

Radtown recyclers (found in monuments) give more than the safe-zone recyclers at Outpost and Bandit Camp. A percentage next to a yield is the chance of receiving it.

Looted From

Elite CrateUnderwater Lab - Elite CrateBradley Heavy Flamethrower ScientistBradley Heavy M249 ScientistBradley Heavy Minigun ScientistBradley Heavy Spas-12 ScientistOil Rig Heavy Flamethrower ScientistOil Rig Heavy M249 ScientistOil Rig Heavy Minigun ScientistOil Rig Heavy Spas-12 ScientistUnderwater Advanced CrateWagon - Normal Crate

What Beancan Grenade Destroys

120 sulfur to craft
TargetTo destroy one×1
Tool Cupboard×43 short
Rowboat×76 short
Wooden Door×76 short
Scrap Transport Helicopter×1312 short
Auto Turret×1615 short
Wooden Floor×1817 short
Wooden Wall×1817 short
Solo Submarine×1918 short
Sheet Metal Door×2120 short
Sheet Metal Double Door×2120 short
Hot Air Balloon×2423 short
Minicopter×2524 short
Duo Submarine×2625 short
Attack Helicopter×2928 short
RHIB×4443 short
Garage Door×4948 short
Stone Floor×6463 short
Stone Wall×6463 short
Armored Door×8281 short
Armored Double Door×8281 short
PT Boat×8786 short
Sheet Metal Floor×131130 short
Sheet Metal Wall×131130 short
Tugboat×261260 short
Armored Floor×262261 short
Armored Wall×262261 short

Counts are the same from either face: explosives ignore the soft side. Each target is broken on its own: damage left over from one does not carry to the next.

Change History

Datamined from the game files on each Rust build — including changes the patch notes never mention. See every change on the Rust changes explorer.

2026-09-09stack54

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