
Elevator
A powered elevator. Place another elevator above or below this to connect it. Requires power.
Crafting one takes 3× High Quality Metal, 200× Metal Fragments, 1× Gears at a Workbench Lvl 2. A recycler breaks one down into High Quality Metal, Metal Fragments.
Crafting
Blueprint
Recycling
recyclingSafezone Recycler
High Quality Metal | ×1 |
| ×80 | |
High Quality Metal | ×1(20%) |
Gears | ×1(40%) |
warningRadtown Recycler
High Quality Metal | ×1 |
| ×120 | |
High Quality Metal | ×1(80%) |
Gears | ×1(60%) |
Radtown recyclers (found in monuments) give more than the safe-zone recyclers at Outpost and Bandit Camp. A percentage next to a yield is the chance of receiving it.
Repair
High Quality Metal | ×11 |
| ×106 |
Cost shown is the maximum, to repair from near-broken to full condition.
High Quality Metal | ×1 |
| ×45 |
Cost shown is the maximum, to repair from near-broken to full condition.
Looted From
Decay & Upkeep
Power
The Elevator draws 5 rW. Large solar panels at peak output to run one: 1. How many one large battery can run at once: 20.
Power usage chart: every component's draw →Related guides
Stop your turrets dying at night. Practical Rust electricity guide: rW, solar, wind, batteries, wiring and the only circuits a solo actually needs.
Every base defense in Rust: auto turret, shotgun trap, flame turret, SAM site, and the cheap floor traps — real craft costs, power draws, HP, and where to actually place them.

