
Electrical
Modular Car Lift
modularcarlift
This allows you to modify modular vehicles
Crafting
| ×200 | |
High Quality Metal | ×5 |
Gears | ×1 |
Workbench Lvl 2Craft time: 30s
Blueprint
60
Research (scrap)
60
Tech tree node (scrap)
180
Tech tree path (scrap)
Workbench Lvl 2
Requires
Recycling
recyclingSafezone Recycler
| ×80 | |
High Quality Metal | ×2 |
Gears | ×1(40%) |
warningRadtown Recycler
| ×120 | |
High Quality Metal | ×3 |
Gears | ×1(60%) |
Radtown recyclers (found in monuments) give more than the safe-zone recyclers at Outpost and Bandit Camp. A percentage next to a yield is the chance of receiving it.
Repair
buildHammer
| ×111 | |
High Quality Metal | ×5 |
Condition lost per repair: 0%Blueprint required: No
Cost shown is the maximum, to repair from near-broken to full condition.
Looted From
Treasure Mission BoxLocked CrateLocked Crate - GhostshipLocked Crate - OilrigElite CrateUnderwater Lab - Elite CrateScientist PT Boat DryboxWagon - Military CrateGingerbread Mine PresentMilitary CrateUnderwater Lab - Normal Crate 1Missile Silo Inside Scientist
Decay & Upkeep
16 h
Decay (outside)
160 h
Decay (inside)
Related guides
Rust Electricity Guide 2026: Wiring for Solos
Stop your turrets dying at night. Practical Rust electricity guide: rW, solar, wind, batteries, wiring and the only circuits a solo actually needs.
Rust Traps & Turrets Guide: Auto Turrets, Shotgun Traps & SAM Sites
Every base defense in Rust: auto turret, shotgun trap, flame turret, SAM site, and the cheap floor traps — real craft costs, power draws, HP, and where to actually place them.

