
Electrical
Wind Turbine
generator.wind.scrap
Generates electricity from wind; output scales with placement height.
Crafting
| ×500 | |
High Quality Metal | ×10 |
Gears | ×3 |
Sheet Metal | ×3 |
Workbench Lvl 2Craft time: 30s
Blueprint
60
Research (scrap)
60
Tech tree node (scrap)
405
Tech tree path (scrap)
Workbench Lvl 2
Requires
Recycling
recyclingSafezone Recycler
| ×200 | |
High Quality Metal | ×4 |
Gears | ×1 |
Sheet Metal | ×1 |
Gears | ×1(20%) |
Sheet Metal | ×1(20%) |
warningRadtown Recycler
| ×300 | |
High Quality Metal | ×6 |
Gears | ×1 |
Sheet Metal | ×1 |
Gears | ×1(80%) |
Sheet Metal | ×1(80%) |
Radtown recyclers (found in monuments) give more than the safe-zone recyclers at Outpost and Bandit Camp. A percentage next to a yield is the chance of receiving it.
Repair
buildHammer
| ×248 | |
High Quality Metal | ×7 |
| ×136 |
Condition lost per repair: 0%Blueprint required: No
Cost shown is the maximum, to repair from near-broken to full condition.
Looted From
Treasure Mission BoxLocked CrateLocked Crate - GhostshipLocked Crate - OilrigElite CrateUnderwater Lab - Elite CrateScientist PT Boat DryboxWagon - Military CrateGingerbread Mine PresentMilitary CrateUnderwater Lab - Normal Crate 1Missile Silo Inside Scientist
Decay & Upkeep
8 h
Decay (outside)
80 h
Decay (inside)
Related guides
Rust Electricity Guide 2026: Wiring for Solos
Stop your turrets dying at night. Practical Rust electricity guide: rW, solar, wind, batteries, wiring and the only circuits a solo actually needs.
Rust Traps & Turrets Guide: Auto Turrets, Shotgun Traps & SAM Sites
Every base defense in Rust: auto turret, shotgun trap, flame turret, SAM site, and the cheap floor traps — real craft costs, power draws, HP, and where to actually place them.


