Military Tunnels
Military Tunnels runs a keycard puzzle needing Blue+Red card, Fuse — how Rust keycards work. It has a recycler on site — one of the recycler locations across the map. Radiation is high — bring protection or a Hazmat Suit.
Military Tunnels is named in the notes for Livestock — worth a read if the layout or loot here isn't what you remember.
Puzzle & How to Enter
Blue+Red card, Fuse
Insert the fuse to power the puzzle room, swipe the required cards in order, and grab the loot before the door times out.
Loot & Utilities
Military Tunnels is a roam monument with a recycler on-site — bring components to break down for scrap. Expect high radiation — bring rad-resistant gear or a hazmat suit.
Other roam monuments
Frequently Asked Questions
What do you need for Military Tunnels in Rust?expand_more
You need a fuse, a blue keycard and a red keycard. That's the full requirement to run the Military Tunnels puzzle: put the fuse in to power the room, then swipe the cards in order. A card isn't used up by one swipe: each successful swipe wears it by one use, and a wrong card costs nothing (swipes per card here — Blue Keycard: 4, Red Keycard: 2).
What cards do you need for Military Tunnels?expand_more
Blue+Red card, Fuse. Keycards can't be crafted: you loot them, and the red one can also be bought at Bandit Camp. Our keycards guide covers where each colour comes from.
Is there a recycler at Military Tunnels?expand_more
Yes, Military Tunnels has a recycler on site. That matters more than it sounds — you can break components down into scrap before you leave instead of hauling them home, which cuts what you're carrying if you die on the way back.
Do you need a hazmat suit for Military Tunnels?expand_more
Military Tunnels has high radiation, so bring rad-resistant gear — a hazmat suit covers it comfortably. Radiation protection stacks from individual clothing pieces too, so a full set of decent gear can be enough without a dedicated suit.
How much rad protection do you need for Military Tunnels?expand_more
Military Tunnels is a high-radiation monument: hazmat suit, full stop, plus meds. The suit's 50% radiation protection handles a normal run, but the hottest pockets can still tick damage through it — keep moving and carry anti-rad pills or a medical syringe for the overflow.
Related guides
How to get Green, Blue and Red Keycards in Rust, which monuments need which color, and the fastest route from your first Green card to a Red one.
A Rust monument tier list ranked from beginner-safe to end-game: radiation levels, keycard puzzles, recyclers, and the gear you need for each.
A wipe-day-to-endgame Rust progression roadmap: scrap first, WB1 to WB3, first gun to AK, then C4 raids. Do it in this order.