
Traps
Shotgun Trap
guntrap
A wall-mounted shotgun trap that fires handmade shells at intruders.
Crafting
| ×500 | |
| ×250 | |
Gears | ×2 |
Rope | ×2 |
Workbench Lvl 1Craft time: 30s
Blueprint
60
Research (scrap)
60
Tech tree node (scrap)
465
Tech tree path (scrap)
Workbench Lvl 1
Requires
Recycling
recyclingSafezone Recycler
| ×200 | |
| ×100 | |
Gears | ×1(80%) |
Rope | ×1(80%) |
Radtown recyclers (found in monuments) give more than the safe-zone recyclers at Outpost and Bandit Camp. A percentage next to a yield is the chance of receiving it.
Repair
buildHammer
| ×248 | |
| ×137 | |
| ×18 |
Condition lost per repair: 0%Blueprint required: No
Cost shown is the maximum, to repair from near-broken to full condition.
buildRepair Bench
| ×100 | |
| ×60 | |
| ×12 |
Condition lost per repair: 20%Blueprint required: Yes
Cost shown is the maximum, to repair from near-broken to full condition.
Looted From
Underwater Advanced CrateWagon - Normal CrateNormal CrateUnderwater Lab - Normal Crate 2Abandoned Military Base ScientistAirfield ScientistArctic Research Base ScientistBradley ScientistCargo Ship ScientistDeep Sea Ghost Ship ScientistDeep Sea Island ScientistExcavator Scientist
Decay & Upkeep
0 min
Decay (outside)
0 min
Decay (inside)
Related guides
Rust Traps & Turrets Guide: Auto Turrets, Shotgun Traps & SAM Sites
Every base defense in Rust: auto turret, shotgun trap, flame turret, SAM site, and the cheap floor traps — real craft costs, power draws, HP, and where to actually place them.
Rust Base Design Guide: Build to Survive (2026)
A no-BS Rust base design guide: building tiers, upkeep, tool cupboards, bunkers, airlocks and honeycomb, plus the raid costs that actually matter.

