Rust Wood Wall (Wood Building Tier)
A Wood wall has 250 HP and decays in 3 hours without upkeep from a tool cupboard. Breaking one takes 1 C4 or 2 rockets; the cheapest way is 1× Incendiary Rocket (300 sulfur), the same from either side.
Decay & Upkeep
Without a tool cupboard supplying upkeep, a Wood structure begins to decay and is destroyed after roughly 3 hours. Keep resources in a nearby tool cupboard to pay upkeep and stop decay entirely.
Build Cost & Upkeep
Upgrading a wall or foundation to Wood costs 200 Wood. Daily upkeep is a share of that cost set by the size of the base: 10% for the first 15 blocks, 15% for the next 50, 20% for the next 125 and 33.3% for every block after that. The upkeep calculator works it out for a whole base.
Other shapes cost a fraction of that, rounded up. Every block is placed as twig first, which costs wood whatever it is upgraded to.
| Block | Placed as twig | Upgrade to Wood |
|---|---|---|
| foundation | 50 wood | 200 Wood |
| triangle foundation | 25 wood | 100 Wood |
| floor | 25 wood | 100 Wood |
| triangle floor | 13 wood | 50 Wood |
| floor frame | 25 wood | 100 Wood |
| triangle floor frame | 13 wood | 50 Wood |
| wall | 50 wood | 200 Wood |
| half wall | 50 wood | 200 Wood |
| low wall | 25 wood | 100 Wood |
| doorway | 35 wood | 140 Wood |
| window | 35 wood | 140 Wood |
| wall frame | 25 wood | 100 Wood |
| roof | 25 wood | 100 Wood |
| triangle roof | 25 wood | 100 Wood |
| L-shaped stairs | 50 wood | 200 Wood |
| U-shaped stairs | 50 wood | 200 Wood |
| spiral stairs | 50 wood | 200 Wood |
| triangle spiral stairs | 50 wood | 200 Wood |
| ramp | 25 wood | 100 Wood |
From our dump of the game's building blocks, build 2634.289.1.
What It Takes to Break a Wood Wall
| Method | Amount | Sulfur |
|---|---|---|
| Incendiary Rocket | ×1 | 300cheapest |
| Explosive 5.56 Ammo | ×49 | 1,225 |
| Satchel Charge | ×3 | 1,440 |
| High Velocity Rocket | ×9 | 1,800 |
| Propane Explosive Bomb | ×2 | 1,800 |
| Beancan Grenade | ×18 | 2,160 |
| Timed Explosive Charge | ×1 | 2,200 |
| Rocket | ×2 | 2,800 |
| F1 Grenade | ×189 | 11,340 |
One wall, cheapest first, and the same from either side: explosives ignore a wall's soft side in the game (it only matters for melee and bullets). Same data as the raid calculator.